Highlights

  • Soulslikes have gained immense popularity, but some early games never got sequels due to various reasons.
  • Demon’s Souls, Bloodborne, Ashen, Sekiro, and Code Vein are examples of beloved games without sequels.
  • Some games may receive remakes or remasters, while others may see new studios develop sequels or similar titles.



The popularity of the soulslike genre is at an all-time high, with many new triple-A games and exciting follow-ups being released every year, especially after Elden Ring‘s tremendous success. However, despite such high demand, some earlier soulslikes have never received a sequel treatment for various reasons and were unable to start their own huge franchise akin to Dark Souls or Nioh.

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Some developers, including FromSoftware, simply prefer to release entirely new games that introduce fresh settings, worlds, and mechanics for players to experience. On the other hand, some games here were simply not popular enough at their time to secure a proper follow-up. These examples are some of the most popular and beloved games in the genre that never got a second entry, even though fans have been rooting for sequels for years.

For clarity, only games released at least five years ago have been included, as with long development cycles these days, anything newer might already have a sequel in development.



1 Demon’s Souls

Released 15 Years Ago

Demon's Souls Original Game Graphics from PS3

Demon’s Souls
Released
November 12, 2020

The game that started it all, Demon’s Souls was released a lifetime ago on PlayStation 3 (fifteen years ago, to be precise), and eventually evolved into the Dark Souls series. While Demon’s Souls itself never got a direct follow-up, it introduced many elements that were then solidified in the first Dark Souls game and further refined with each subsequent game. It’s hard to underestimate its contribution to the genre in the first place.

This iconic game later received a full-fledged remake, developed by Bluepoint Games exclusively for PlayStation 5. With its impressive production values, technical improvements, and total faithfulness to the original, it is probably the best way to experience the classic today and appreciate all the foundations that were started so long ago but are still commonly used in the genre.


2 Bloodborne

Released 9 Years Ago

Probably the most beloved on this list, Bloodborne is one of the most popular soulslikes ever released that never got any continuation. Millions of fans relentlessly remind Sony how much they crave a remake or remaster of the game, not to mention how many players secretly hope that FromSoftware (or maybe another developer) will one day create a sequel to this gem. Even Hidetaka Miyazaki himself recently confirmed he knows how many fans want to see a Bloodborne PC port, and admitted that “it’s nothing [he] opposed to.”


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With Sony‘s recent interest in remaking older PlayStation classics and bringing its gaming catalog to PC, there is still a chance that the company is considering something for Bloodborne. However, so far, no fans’ hopes have been fulfilled. One can dream that such a marvelous and special game as Bloodborne won’t forever remain available only on PlayStation 4, without even the slightest enhancements for modern hardware, but only time will tell.

3 Ashen

Released 6 Years Ago

Ashen
Released
December 7, 2018

Developer(s)
A44 Games

Genre(s)
Action RPG

Ashen is truly a special soulslike due to its remarkable visual style, but it’s more than that. It’s a great entry point for newcomers, as the game is somewhat easier than many others, allowing fans to travel with a companion throughout the entire journey. The game was one of the first in the soulslike genre to offer a semi-open world with sprawling regions that players can explore as thoroughly as they see fit. Despite its unique features, the game never got a sequel and probably never will.


The creators of Ashen, A44 Games, are about to release their new soulslike, Flintlock: The Siege of Dawn, which has been in development for over five years. From the looks of it, Flintlock is approachable and intriguing, with a unique setting and innovative gameplay mechanics. The game is coming out on July 17, so fans will soon know for certain whether it will surpass Ashen and prove to be worth the wait.

4 Sekiro: Shadows Die Twice

Released 5 Years Ago

Sekiro: Shadows Die Twice
Released
March 22, 2019

Genre(s)
Action RPG

Sekiro: Shadows Die Twice is another standalone game by FromSoftware, distinguished by its fresh, parry-centered combat system and limited character progression systems. More than any other soulslike by the developer, Sekiro is driven by player skill, offering few optional tools to overcome the game’s numerous challenges. Many fans claim that such an approach makes Sekiro one of the best games by the studio, leading many to hope for a sequel or at least another similar title.


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Sekiro is also exceptional in FromSoftware’s portfolio for at least two reasons. First, it never received any DLC or expansions, unlike every other soulslike by the studio since Dark Souls. Second, it was published by Activision, although all rights are still retained by the developer. However, given how rare it is for the Japanese studio to undertake sequels, it’s unlikely that Sekiro will get one anytime soon.

5 Code Vein

Released 5 Years Ago

Code Vein
Released
September 27, 2019

Genre(s)
Action RPG

Code Vein is a game heavily inspired by the Dark Souls series, with a visual style seemingly borrowed from God Eater 3. Such an unusual combination ensures that the game stands out among many other soulslikes even today. With a robust combat system, unique vampiric abilities, and an in-depth character creator, Code Vein is a worthy addition to the genre. Unfortunately, it has never spawned any sequels.


Despite the clear potential of Code Vein as a series, it’s unlikely that the developers will return to it anytime soon. Since the game’s launch, Bandai Namco Studios has released several more successful games, including Tekken 8, Tales of Arise, and Scarlet Nexus, suggesting the studio is more likely to return to any of those first.

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