Close Menu
Tech News VisionTech News Vision
  • Home
  • What’s On
  • Mobile
  • Computers
  • Gadgets
  • Apps
  • Gaming
  • How To
  • More
    • Web Stories
    • Global
    • Press Release

Subscribe to Updates

Get the latest tech news and updates directly to your inbox.

Trending Now
Spotify pulled 50 million AI slop and spam tracks from its recommendations

Spotify pulled 50 million AI slop and spam tracks from its recommendations

20 October 2026
How ‘Final Fantasy VII Revelation’ Strikes the Balance Between Old and New

How ‘Final Fantasy VII Revelation’ Strikes the Balance Between Old and New

20 October 2026
Free  Reward Certificate for Signing Up for the New Best Buy Gamers Program

Free $5 Reward Certificate for Signing Up for the New Best Buy Gamers Program

20 October 2026
Facebook X (Twitter) Instagram
  • Privacy
  • Terms
  • Advertise
  • Contact
Facebook X (Twitter) Instagram Pinterest VKontakte
Tech News VisionTech News Vision
  • Home
  • What’s On
  • Mobile
  • Computers
  • Gadgets
  • Apps
  • Gaming
  • How To
  • More
    • Web Stories
    • Global
    • Press Release
Tech News VisionTech News Vision
Home » Double Fine Lays Off 25 Percent of Staff After Returning to Indie Status
Gaming

Double Fine Lays Off 25 Percent of Staff After Returning to Indie Status

News RoomBy News Room28 July 2026Updated:28 July 2026No Comments
Facebook Twitter Pinterest LinkedIn Tumblr Email
Double Fine Lays Off 25 Percent of Staff After Returning to Indie Status

Double Fine, best known for creating the 2005 platform game Psychonauts, has laid off 25.6% of its staff three weeks after Xbox’s massive restructuring efforts were revealed.

The studio announced the layoffs on July 28, 2026, confirming that this downsizing was a direct result of becoming an independent company after Xbox unloaded them as part of its own restructuring earlier this month.

“As a small, tightly-knit team, these actions are not taken lightly,” a statement from Double Fine reads. “Only the survival of our studio would ever make us consider such a painful action. Our transition to becoming an independent company also means becoming a size that we can sustain. The people we are losing were all important. They all made an impact on our games and culture, and they will be missed. We are committed to supporting each affected person as best as we can, and we thank them for their hard work and commitment to the creative spirit we cherish here at Double Fine.”

Xbox also released a statement about the layoffs, confirming that the studio fully returned to its independent status earlier this week, keeping their “IP, catalog, and runway for their next games.”

“As they begin their next chapter as an independent studio, we look forward to seeing what they create next. Double Fine is now fully independent and manages its own operations,” a spokesperson said to Kotaku.

As revealed by Jason Schreier, Double Fine is a roughly 90-person team, meaning that around 25.5% of staff was cut as the studio shrinks back to a manageable size to match its independent status.

Double Fine’s self-management, as well as that of Compulsion Games (We Happy Few, South of Midnight), was revealed earlier this month. Both studios got to keep their IPs in the transition, with each thanking fans for their continued support and promising to share updates on future projects at a later date.

This isn’t the first time either development house has been independent; in fact, both were founded as indie studios at the start, with Double Fine famously founded by LucasArts alum Tim Schafer in 2002.

On July 6, 2026, Xbox CEO Asha Sharma sent out an internal email to staff announcing the most “significant” restructuring in the company’s history that would impact thousands of employees. 3,200 were on the chopping block, with 1,600 laid off that day. As noted by IGN’s Wesley Yin-Poole, this means about one-fifth of its staff will be impacted, as well as numerous studios Xbox purchased during its infamous buying spree over the last five years.

“I want Xbox to be one of the few companies that entertains more than a billion people each day and gives everyone the opportunity to create and connect,” Sharma wrote in her email. “I know we can achieve this goal. XBOX has many of the most beloved franchises in entertainment history, talented studios around the world, and we will return to growth in 2027.

“History is full of companies that mistake longevity for inevitability. We will not be one of them.”

Virginia (she/her) is IGN’s News Editor. With ten years of experience reporting on games and entertainment, she’s got a storied background in the fighting game community, influencer news, and viral online trends. Find her on Twitter at @TheeMissGlaze.

Share. Facebook Twitter Pinterest LinkedIn Tumblr Email

Related Posts

‘Creativity Is for Humans, Not AI’ — The CEOs of Take-Two Interactive and Sony Say That AI Cannot Replace Human Creativity

‘Creativity Is for Humans, Not AI’ — The CEOs of Take-Two Interactive and Sony Say That AI Cannot Replace Human Creativity

20 October 2026
Former Call of Duty Dev Calls for Royalty Payments After Huge Black Ops PlayStation Port Sales

Former Call of Duty Dev Calls for Royalty Payments After Huge Black Ops PlayStation Port Sales

20 October 2026
Free  Reward Certificate for Signing Up for the New Best Buy Gamers Program

Free $5 Reward Certificate for Signing Up for the New Best Buy Gamers Program

20 October 2026
Zach Cregger’s Resident Evil Movie Has Passed 0 Million Worldwide

Zach Cregger’s Resident Evil Movie Has Passed $360 Million Worldwide

20 October 2026
Editors Picks
Vibe coding is turning the music gear world upside down

Vibe coding is turning the music gear world upside down

20 October 2026
An AI Agent Joined a Listserv of Top Internet Researchers. The Reply-All Chaos Is Still Unfolding

An AI Agent Joined a Listserv of Top Internet Researchers. The Reply-All Chaos Is Still Unfolding

20 October 2026
AstraZeneca and Oracle partner on AI-driven clinical trials and patient care

AstraZeneca and Oracle partner on AI-driven clinical trials and patient care

20 October 2026
Former Call of Duty Dev Calls for Royalty Payments After Huge Black Ops PlayStation Port Sales

Former Call of Duty Dev Calls for Royalty Payments After Huge Black Ops PlayStation Port Sales

20 October 2026

Subscribe to Updates

Get the latest tech news and updates directly to your inbox.

Trending Now
Tech News Vision
Facebook X (Twitter) Instagram Pinterest Vimeo YouTube
  • Privacy Policy
  • Terms of use
  • Advertise
  • Contact
© 2026 Tech News Vision. All Rights Reserved.

Type above and press Enter to search. Press Esc to cancel.