- Baldur’s Gate 3 hides rare and powerful armor in plain sight, rewarding players who explore and collect items.
- Some of the best gear requires players to solve puzzles, defeat bosses, or complete specific quests to obtain them.
- It’s easy to miss these hidden armor pieces if players don’t pay attention to dialogue options, explore thoroughly, or speak to certain NPCs.
Role-playing games are intended to have more nuance than the simple hack-and-slash, so contrary to the formula of more one-dimensional games, the best weapons don’t always drop from the toughest enemies or wait in a locked chest in a dragon’s hoard. Baldur’s Gate 3 leans into the RPG genre by scattering the best gear in various places, so it’s easy for players to miss them.
Baldur’s Gate 3: 6 Hidden Details You Missed In The Mountain Pass
There’s a lot to discover in the Mountain Pass in Baldur’s Gate 3. Here are a few things players might find it easy to miss.
Baldur’s Gate 3 hides some of the best armor pieces in plain sight. Sometimes, they’re simply hidden behind secret walls or looted from a body that was killed by someone else, ensuring that explorers and collectors alike also get rewards.
5 Adamantine Splint Armor
Find The Right Mould, Decipher The Forge, & Defeat A Powerful Boss
- Very Rare
- +18 Heavy Armor
- Grants the abilities of Magical Plate (-2 to all damage) and Intense Adamantine Backlash (any melee attacker that strikes the wearer has a -1 to their attack rolls for three turns).
The Adamantine Splint Mail is a crafted piece of gear, and players have to defeat a boss to get it. On top of that, it’s so much trouble to make that some gamers might decide it’s not worth their time, even if they figure the whole process out. This goes back to the Beholder fight near the Selunite Outpost that involved a Drow, which dropped a crystal that players might not have been able to use or understand depending on their Arcane knowledge.
There are breadcrumbs all over the Underdark and Grymforge that lead to the Forge anyway, but even if players find it, they will also need the moulds and the metal. The molds are scattered everywhere throughout this zone, and the ore needs to be chipped from rocks nestled behind rivers of lava. The Splint Mail mould is near the edge of a cliff by the skeleton, and depending on how players reach the Forge, it’s easy to walk right past it. To operate the Forge, players need to fight and defeat its guardian, the gigantic metal construct known as Grym. It might be the toughest optional boss fight in the game, and those who don’t need the gear might decide it’s not worth all the hurdles just to get here.
4 Flawed Helldusk Helmet
Dammon’s Skills And Some Extra Infernal Iron
- Medium Armor
- Grants +2 to Constitution saving throws and gives the wearer Magical Durability (+2 to saving throws against spells).
The Flawed Helldusk Helmet is an impressive plumed headpiece that players will miss completely unless they speak to Dammon in Last Light Inn with some extra Infernal Iron sitting in their inventory. With these conditions met, speaking to Dammon will reveal a dialogue option that encourages players to ask about a special material they have picked up. Dammon will offer to make something out of it, and since he’s so appreciative of everything the protagonist has done, he won’t even charge them for his services.
Baldur’s Gate 3: Where to Find Infernal Iron (& How to Use It)
This guide contains details on several locations in which players can find Infernal Iron, a rare and useful material in Baldur’s Gate 3.
Since players need two pieces of Infernal Iron to assist Karlach, and given that it’s quite difficult to come by this material at the best of times, players may not have access to more when they speak with Dammon. There’s no other way to find out that Dammon can use the Infernal Iron for something else, so it’s easy to miss out on the armor he can make.
3 Key Of The Ancients
Surprisingly Easy To Find But Deceptively Easy To Miss
- +1 to Nature checks
There’s a lot more to the Druid Grove than meets the eye at first, and some exploration will lead to an underground section that grants access to a secret entrance in Nettie’s room. Depending on when players find this place, the only remaining residents are a few Druids, and they might have already been killed by Goblins.
There’s a Druid named Findal here, and if he’s already dead, players can loot the Key of the Ancients from his body. If he’s still alive, players can also get it by picking his pockets. For this point in the game, it’s a great item, and because it’s carried by a normal NPC with no other discerning features, it’s surprisingly easy to miss.
2 Sharpened Snare Cuirass
A Sly Trader In Moonrise Towers
- Very Rare
- +14 Medium Armour
- Grants the abilities of Exotic Material (+ Dexterity to amour class) and Sharpened Snare (targets have a Disadvantage to saving throws against any attack that inflicts the Restrained condition).
Roah Moonglow is a Zhentarim trader that players can encounter at several points in Baldur’s Gate 3, starting with an initial meeting in the Goblin Camp when she is trading in slaves and smoke powder. When players find her at Moonrise Towers, she’s still hocking her wares, and her inventory has changed slightly to include this armor piece.
Baldur’s Gate 3: Best Shortswords, Ranked
Not all Shortswords in Baldur’s Gate 3 are created equal. Here are the best ones players can find on their journey.
There’s not much in the way of chest pieces in BG3 that’s specific to Druids and Rangers, which is what makes this piece so great to find. The problem is finding it, and plenty of adventuring parties don’t talk to Roah in the Goblin Camp before they destroy it. Because of this, it’s possible to finish Act 2 without going to Moonrise until she’s already gone.
1 Spellmight Gloves
A Reward For Completing The Worst Quest In The Game
- Very Rare
- Grants the Spellmight ability (allows the wearer to sacrifice 5 points of their attack roll to deal an extra 1d8 of damage).
It’s called “Find Dribbles The Clown,” and many BG3 players have already formed a consensus that it’s one of the worst quests in the game. The quest is also optional, and skipping it won’t affect the main storyline in the slightest. If players don’t need a pair of casting gloves, they likely won’t even be looking for this handy piece of armor.
Another disincentive is the time and effort it takes to gather up all of Dribble’s dismembered body parts. It’s possible that players won’t be able to get all of them until the very end of Act 3, and the gloves have a limited use for the conclusion of the game. If anyone else asked besides the colorful Lucretius, it would be easier to walk away. But still, for those looking to enhance their magic users, these are nice gloves for any character with casting abilities.