Battlefield 6 is set to receive what could be its biggest update yet, including reverted aim assist and additional weapon bloom tweaks, as soon as November 18, as work on Season 1 continues.
EA and Battlefield Studios outlined the past, present, and future of its Battlefield 6 and REDSEC post-launch plans in an update posted online today. It comes with a list of headlines for ongoing issues players can expect to see addressed when Season 1’s next chapter, California Resistance, launches November 18, as well as some of the content set to arrive with Winter Offensive come December 9.
“For our teams across Battlefield Studios, this is just the start,” a message from the team says. “We’ve been watching, reading, listening, and we’re hard at work on how we will evolve the experiences for you all. We’re focused, fired up, and getting it done because Battlefield has always been at its best when we build it together, as we have done on our journey through Battlefield Labs, our Open Beta, launch and the current Season 1.”
BF Studios has teased that the Battlefield 6 California Offensive update will bring a new map, called Eastwood, alongside new weapons and a new mode. We now know the mid-season update will also tackle five key elements across the experience: Weapon dispersion/bloom, lighting adjustments, challenge clarity, Fort Lyndon in Portal, and aim assist.
Weapon dispersion and weapon bloom remain one of the hottest topics among Battlefield 6 players online, as they affect each weapon’s accuracy depending on a variety of in-game factors. BF Studios says it’s made a “small tuning pass that reduces how quickly dispersion and recoil build up during sustained fire.” These tweaks apply to all weapons, with most also benefiting from recoil refinements, with the developers hoping players’ weapons “feel smoother and more consistent, especially at longer ranges” going forward.
Lighting and visibility changes target soldier visibility, while challenge requirements, something BF Studios already began tackling in a recent update, should be clearer starting with the November 18 update for Battlefield 6. Portal players can also expect to take advantage of more from Fort Lyndon as they continue building out their ideal Battlefield 6 maps and modes. As promised, aim assist settings will also be reverted to fall more in line with what players experienced during the open beta tests a few months back.
“We’ve adjusted Aim Assist to make aiming feel smoother and more predictable, helping players build stronger muscle memory,” a message from the team says. “Tuning is now similar to the Open Beta experience. As a result, Infantry Aim Assist and Infantry Aim Assist Slowdown have been reset to match the new values, so try the update before making changes.”
Battlefield 6 is set to receive major changes when California Resistance launches November 18, but the December 9 update could also deliver some game-changing adjustments. Vehicle balance tweaks are one thing BF Studios has planned for next month, with fixes for some Breakthrough and Rush maps also on the way.
Finally, while no concrete plans are in the pipeline yet, BF Studios has outlined a number of community talking points that it is looking into for Battlefield 6 and REDSEC. These include additional challenge adjustments, UI and menu improvements, player stats, social play, hit registration/netcode, the overall vehicle experience, and, yes, even map sizes.
“We have seen your comments about map size and pacing. Battlefield is at its best when maps offer different ways to play and constant action around every corner. Striking that balance is always a priority, and we are committed to a variety of map types across future Seasons. With Eastwood arriving in the California Resistance Update, we will continue monitoring existing maps and modes for targeted adjustments (like what’s planned in Winter Offensive) while also learning from community creations in Portal.”
Portal players have famously used the community tools it offers to build not only wacky creations but some of the bigger maps players are looking for, too. IGN recently spoke with creative director Thomas Andersson about the future of Portal, and we learned that BF Studios has more in store when it comes to fleshing out that mode.
“There’s always been the plan to add features and add new content as we go to Portal and make that available for people to create new, impressive experiences,” Andersson said. “The stuff they’ve created so far is just mind-blowing, some of it. It’s like, ‘Oh, how do you guys think of this?’ It’s crazy. It’s been a joy to watch, and I think it will keep getting better and better as they get more comfortable with the tools, as we give them even more things to play with.”
A number of topical REDSEC elements are also under review, including audio performance, a casual battle royale mode, armor plating, and tank availability. Another option BF Studios is looking into revolves around a solo battle royale experience and how such an option could work for Battlefield 6 and its battle royale offshoot.
“We’re just getting started, and there’s more to come,” BF Studios’ message signs off. “Following the California Resistance Update on November 18, Winter Offensive arrives December 9, with Season 2 launching in early 2026. Thank you for continuing to shape the future of Battlefield with us.”
For more on Battlefield 6 and what’s to come with Season 1, you can read more from our interview, including more insight into what solos could look like, as well as the team’s response to the recent REDSEC review-bombing campaign. You can also read about the the 1.1.1.5 update, which launched yesterday.
Michael Cripe is a freelance writer with IGN. He’s best known for his work at sites like The Pitch, The Escapist, and OnlySP. Be sure to give him a follow on Bluesky (@mikecripe.bsky.social) and Twitter (@MikeCripe).






