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Home » Cyberpunk 2077 on Mac system requirements revealed by CD Projekt Red
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Cyberpunk 2077 on Mac system requirements revealed by CD Projekt Red

News RoomBy News Room16 July 2025Updated:16 July 2025No Comments
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Cyberpunk 2077 is launching on macOS tomorrow, and CD Projekt Red is now sharing details on exactly what Mac you’ll need to get the most out of the game. While Cyberpunk 2077 has been optimized for a variety of Macs, from early M1 models up, if you want the top “very high fidelity” config then you’ll need an M3 Ultra or M4 Max machine with 36GB of unified memory.

CD Projekt Red is using dynamic “for this Mac” presets that will assign settings and resolutions based on your Mac’s hardware. M1 Macs will be able to run Cyberpunk 2077, as long as you have 16GB of unified memory. That gives you the “minimum” config, which runs at 1440 x 900 resolution or 1600 x 900 (using MetalFX dynamic resolution scaling) with a target performance of 30fps.

If you want 60fps then CD Projekt Red is recommending an M3 Pro or higher with 18GB of unified memory, which will run at 1080p resolution (using MetalFX DRS) with a target of 60fps. You’ll likely be able to achieve 60fps by dropping the resolution below 1080p on some older Apple silicon hardware, though.

The remaining “high fidelity” and “very high fidelity” configs will be reserved for some of the most powerful Apple silicon chips. High fidelity requires an M2 Ultra or M3 Max chip with 36GB of unified memory, and will enable 60fps gameplay at 1440p with MetalFX DRS. Very high fidelity is reserved for M3 Ultra or M4 Max chips with 36GB of unified memory, and will also deliver 60fps gameplay at 1440p with MetalFX DRS enabled.

None of the “for this Mac” presets enable ray tracing by default, though. If you want to play around with ray tracing then CD Projekt Red recommends an M3 or newer chip. An Apple M3 Pro device with 18GB of unified memory will be able to handle the medium ray tracing preset at 1080p (with MetalFX DRS) and 30fps. If you want Cyberpunk 2077 ray-traced at 60fps on Mac then you’ll need an M3 Max or higher chip with 36GB of unified memory, which will run the medium ray tracing preset at 60fps at 1080p with MetalFX DRS.

AMD’s FSR upscaling and frame generation will also be available in Cyberpunk 2077 on Mac, so it’s possible with a mixture of settings you’ll be able to find an even sweeter spot for playing this game on a Mac than the presets provide. Cyberpunk 2077 will be available from Apple’s own Mac App Store, Steam, Epic Games Store, and GOG.com on July 17th, and the game supports cross progression across all platforms.

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