Helldivers 2 has released a major new update to the game, which adds new Illuminate enemies, weapon customization and progression, and makes changes to the Superstore. Patch 01.003.000 is out now across PC and PlayStation 5.

Following a number of teases from developer Arrowhead, Helldivers 2 has unleashed a new invasion push from the Illuminate alien faction. This brings with it new enemies, as detailed on the PlayStation Blog, including the Stingray (jetfighters that provide Illuminate support from the sky, targeting Helldivers and lining up devastating strafing runs), and the Crescent Overseer, which has the ability to lay barrages on Helldivers in cover. There’s also the Fleshmob, which is described as a “failed” Illuminate experiment: “a Frankenstein’s monster of Voteless parts turned into a brute battlefield force that the Helldivers must work hard to destroy.”

Arrowhead teased “sightings of other, even larger ships, though details remain unclear on their abilities.” So perhaps there will be more for players to discover once they jump into the game.

Helldivers 2 now has weapon customization and progression. Image credit: Sony Interactive Entertainment.

Meanwhile, Helldivers 2 now has weapon customization and progression for the first time. Now, most primary weapons have levels that are achievable by completing missions, which then in turn unlock new attachments obtainable through Requisition. In addition to attachments, players can also unlock patterns for their weapons.

Here’s the official blurb:

Whether it’s tweaking sights for precision, changing color patterns, adjusting magazines for ammo capacity, muzzles to optimize weapon performance characteristics or adjusting under-barrel attachments for the handling you want, you’re in command of how your weaponry performs on the battlefield. This level of individual attunement is sure to make your favorite primary best in its class.

Arrowhead has also unlocked and deployed a stash of patterns for the FRV themed on the Viper Commandos, Freedom’s Flame, Chemical Agents, and Truth Enforcers Warbonds. This backlog of patterns unlock on May 15, with the launch of the Masters of Ceremony Warbond.

And finally, the Superstore has been changed so items you want are always available, as opposed to players having to wait for items to come back into rotation.

Outside new features, patch 01.003.000 brings with it an extensive balance pass, with changes to spread, drag, sway, melee weapons stamina cost, shrapnel spawning, and fire damage.

Wesley is the UK News Editor for IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.

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