Close Menu
Tech News VisionTech News Vision
  • Home
  • What’s On
  • Mobile
  • Computers
  • Gadgets
  • Apps
  • Gaming
  • How To
  • More
    • Web Stories
    • Global
    • Press Release

Subscribe to Updates

Get the latest tech news and updates directly to your inbox.

Trending Now

Killed by Google: Support for Android Instant Apps to Reportedly Be Dropped Later This Year

13 June 2025

Malcolm in the Middle Reboot Recasts Our Favorite TV Little Brother Dewey — But For a Pretty Good Reason

13 June 2025

Google’s Gemini AI will summarize PDFs for you when you open them

13 June 2025
Facebook X (Twitter) Instagram
  • Privacy
  • Terms
  • Advertise
  • Contact
Facebook X (Twitter) Instagram Pinterest VKontakte
Tech News VisionTech News Vision
  • Home
  • What’s On
  • Mobile
  • Computers
  • Gadgets
  • Apps
  • Gaming
  • How To
  • More
    • Web Stories
    • Global
    • Press Release
Tech News VisionTech News Vision
Home » inZoi Publisher Dismisses Plummeting Steam Concurrents, Insists Sales Are a Better Indicator of Performance Because It’s a Single-Player Game
Gaming

inZoi Publisher Dismisses Plummeting Steam Concurrents, Insists Sales Are a Better Indicator of Performance Because It’s a Single-Player Game

News RoomBy News Room11 June 2025Updated:11 June 2025No Comments
Facebook Twitter Pinterest LinkedIn Tumblr Email

inZoi publisher Krafton has addressed an ongoing debate about its plummeting Steam concurrent player count, insisting that as a single-player game sales are a better indicator of performance.

The eye-catching The Sims competitor launched big on Steam with an all-time peak concurrent player count of 87,377. Krafton announced inZOI sold impressive 1 million copies in a week, the fastest sales milestone ever for a game published by the South Korean megacorp. It rose to number one on Steam’s Global Top Sellers List (by sales revenue) just 40 minutes after release, with CEO CH Kim said at the time that Krafton planned to “foster” the game as a “long-term franchise IP.”

However, inZoi’s Steam concurrent player count has dwindled since launch, with a 24-hour peak of 1,477. As TheGamer reported this week, inZoi’s peak concurrent player count even dropped below the 16-year-old The Sims 3 on Valve’s platform.

IGN asked Krafton for comment on the situation, and it responded to dismiss Steam peak concurrent player figures as a barometer of the game’s success because it is a single-player game.

“inZOI continues to steadily generate sales, and as a single-player game, it would be most appropriate to refer to the additional sales count at each major update point as opposed to concurrent player count on Steam in measuring the game’s performance,” Krafton said.

The focus on Steam concurrent player numbers has become a hot topic within the industry in recent years, with a number of developers and publishers insisting they don’t tell the whole story of a game’s performance, particularly for single-player games.

In 2024, John “Bucky” Buckley, community chief at Palworld developer Pocketpair, said our obsession with the concept of the “dead game” and player counts was unhealthy for the video game industry and gamers. And in April this year, Alex Bolle, production director on Helldivers 2, told IGN that Steam concurrents are “a metric among many others.”

inZOI’s Best and Most Cursed Creations

As for inZoi, Steam user reviews, which do have a significant impact on a game’s visibility on Valve’s platform, remain ‘mostly positive’ for all reviews, but are on ‘mixed’ for recent reviews. As an Early Access game, it has yet to fully release, a point Krafton made in its statement to IGN:

“That said, Early Access is only the beginning of inZOI’s journey, and in many ways our work is just starting. During this phase, the team’s top priority is gathering player feedback and continuing the development of the game with more enhanced features, improved performance, and an overall immersive and engaging experience. We’re thankful for our dedicated inZOI community and look forward to sharing new content updates over the coming months.”

Meanwhile, Krafton announced inZOI is coming to the Mac App Store and Steam in August. The Mac version of inZOI is optimized for the latest macOS on Apple Silicon, Krafton said, and takes “full advantage” of Apple’s MetalFX and Core ML “to deliver the same great gameplay experience as on Windows.”

Wesley is Director, News at IGN. Find him on Twitter at @wyp100. You can reach Wesley at [email protected] or confidentially at [email protected].

Share. Facebook Twitter Pinterest LinkedIn Tumblr Email

Related Posts

Dave Bautista Is Making a New Franchise Called Cat Assassin With the Writer of Stray — and There’s Even a Video Game in the Works Inspired by Assassin’s Creed

13 June 2025

Malcolm in the Middle Reboot Recasts Our Favorite TV Little Brother Dewey — But For a Pretty Good Reason

13 June 2025

Nintendo Switch 2 Exclusive Mario Kart World Is Selling Faster Than OG Switch Launch Title Zelda: Breath of the Wild in Japan

13 June 2025

Warhammer 40,000: Space Marine – Master Crafted Edition Has a ‘Mostly Negative’ Steam User Review Rating, With Players Labeling It a ‘Shameless, Blatant Cash Grab’

13 June 2025
Editors Picks

Kwikset Halo Select review: A smart compromise

13 June 2025

The Chatbot Disinfo Inflaming the LA Protests

13 June 2025

Vivo X200 FE Specifications Leaked, May Feature MediaTek Dimensity 9300+ Chipset

13 June 2025

Steam for Mac Now Available as Native Apple Silicon App With Latest Beta Release

13 June 2025

Subscribe to Updates

Get the latest tech news and updates directly to your inbox.

Trending Now
Tech News Vision
Facebook X (Twitter) Instagram Pinterest Vimeo YouTube
  • Privacy Policy
  • Terms of use
  • Advertise
  • Contact
© 2025 Tech News Vision. All Rights Reserved.

Type above and press Enter to search. Press Esc to cancel.