inZoi’s first free DLC, Island Getaway, will release on August 20. It also just so happens to coincide with the release of the life simulator’s rollout on Mac, too.

inZoi says the Southeast Asia-inspired map was “shaped by feedback from our players, going all the way back to [the] Early Access launch earlier this year.” As well as introducing the new dual-island map Cahaya, players will also get new activities like swimming, snorkelling, and farming.

“This DLC reflects a vision we’ve built together with our community,” said director and inZoi CEO, Hyungjun “Kjun” Kim. “Developing a game in a new genre has been a real challenge, but the support we’ve received means everything to us — and we’re just getting started.”

Here’s what you’ll get on August 20:

  • New Map: Cahaya – A Southeast Asian Island Escape: Inspired by the tropics of Southeast Asia, Cahaya will introduce a vibrant new setting that blends natural beauty with laid-back city living. Players will be able to explore both a main island and a resort island, enjoying activities like swimming, boating, and snorkeling — all while customizing their Zois with tropical-themed outfits, hairstyles, and decor.
  • New Life Sim Features Across All Maps: The free DLC will add lifestyle-driven gameplay such as farming, mining, gem crafting, and fishing, along with new rideable vehicles including motorcycles and electric scooters.
  • Enhanced Character Interactions: New systems like random gatherings, thought bubbles, and cooperative actions will allow players to create richer stories and emergent moments between Zois.
  • System & Quality of Life Updates:
    • UI/UX improvements for smoother gameplay
    • Early gamepad support (testing phase)
    • Over 90 new music tracks to expand the in-game soundscape

inZoi is a life simulation game where players become gods within the game, allowing them to change everything as they wish and experience endless new stories in various forms of life. IGN’s inZoi review returned a 6/10. We said: ‘inZoi is a visually striking life simulator with plenty of ambition, but not enough depth as of its Early Access launch.”

Last month, publisher Krafton addressed an ongoing debate about its plummeting Steam concurrent player count, insisting that as a single-player game sales are a better indicator of performance.

Vikki Blake is a reporter for IGN, as well as a critic, columnist, and consultant with 15+ years experience working with some of the world’s biggest gaming sites and publications. She’s also a Guardian, Spartan, Silent Hillian, Legend, and perpetually High Chaos. Find her at BlueSky.

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