Capcom is “aware” of crashing issues introduced to Monster Hunter Wilds via today’s crucial 1.021 update, and stressed it is now “working on the issue.”
It’s dreadful timing for Capcom, which has been struggling to keep the beleaguered RPG on track so much that yesterday, August 12, the team released early patch notes alongside a message to the community apologizing for the state of the game. However, it now appears that the new patch has introduced a fresh bug that sees your game “crash” should you “faint and return to camp during Fast Travel or a quest under certain conditions.” It doesn’t seem to matter what platform you’re playing on, either.
“We are aware of the following issue being reported in Monster Hunter Wilds on all platforms and are currently working on a fix. Once the fix is complete, we plan to release a patch Ver.1.021.01.00,” Capcom explained on social media.
“We have confirmed that the game may crash when you faint and return to camp during Fast Travel or a quest under certain conditions. Once the update is available, online sessions will be discontinued, and you will need to update to the latest version to continue playing online.”
The statement concluded with: “We are currently working on this issue and will provide further updates when we have them. Thank you for your patience!”
Crucially, the update didn’t provide any timeline on when the update may be available, nor was Capcom able to provide any workarounds in the meantime — though we’ll keep you posted as best we can, of course.
Despite reviewing well initially, Monster Hunter Wilds’ endgame content is sorely lacking compared to past games. It’s also suffering from severe performance issues on PC that have yet to be fully resolved.
Despite new content and seasons, fans remain unsatisfied with the state of the game, to the point where some are taking things too far and apparently harassing and threatening individual Capcom team members over it. Since then, Capcom has committed to releasing the endgame content expansion much sooner than expected after Monster Hunter Wilds experienced “soft sales.”
Vikki Blake is a reporter for IGN, as well as a critic, columnist, and consultant with 15+ years experience working with some of the world’s biggest gaming sites and publications. She’s also a Guardian, Spartan, Silent Hillian, Legend, and perpetually High Chaos. Find her at BlueSky.