Xbox console prices are about to go up once again in the United States, after already rising back in May.
Announced today, Xbox will increase the retail pricing of Xbox Series S, Series X, Series X Digital, and Series X 2TB Galaxy Black Special Edition Consoles beginning on October 3rd. Prices for controllers and headsets will not change, and there will be no pricing changes outside of the U.S. at this time.
Price increases will be as follows:
- Xbox Series S 512GB: $399.99 (up $20 from $379.99)
- Xbox Series S 1TB: $449.99 (up $20 from $429.99)
- Xbox Series X Digital: $599.99 (up $50 from $549.99)
- Xbox Series X: $649.99 (up $50 from $599.99)
- Xbox Series X 2TB Galaxy Special Edition: $799.99 (up $70 from $729.99)
Xbox says the price increases occurred “due to changes in the macroeconomic environment,” and adds that in the future, it will “continue to focus on offering more ways to play more games across any screen and providing value for Xbox players.”
This move comes as many video game companies are raising prices on everything from consoles to accessories to games, with price increases affecting the U.S. in particular amid ongoing tariff fluctuation and uncertainty. Just last month, Sony implemented a price increase in the U.S. on its hardware, and after releasing its Nintendo Switch 2 at $450, Nintendo raised the price on its original Switch 1 and various accessories as well. Video games, too, are being impacted: Xbox raised its prices for Game Pass earlier this year, Mario Kart Tour launched at an unheard-of $80, and Xbox announced it would also introduce $80 games this holiday…though it backtracked on that decision shortly after (an Xbox spokesperson confirmed to IGN that this will remain the case, with no $80 games this holiday).
We’ve previously spoken to expert analysts about the rising prices of all gaming items, and they explained that all of these price increases are likely occurring due to a mixture of increased manufacturing costs, competition, and U.S. tariffs, with the latter particular relevant in cases where prices are climbing in the U.S. and nowhere else. Previously, the Entertainment Software Association has issued statements on the impact of tariffs in the U.S., with ESA spokesperson Aubrey Quinn telling me in April, “There’s going to be a real impact regardless of company. This is company-agnostic, this is an entire industry. There’s going to be an impact on the entire industry.”
Rebekah Valentine is a senior reporter for IGN. You can find her posting on BlueSky @duckvalentine.bsky.social. Got a story tip? Send it to [email protected].