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Home » Figma now has AI motion graphics and shader tools
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Figma now has AI motion graphics and shader tools

News RoomBy News Room24 June 2026Updated:24 June 2026No Comments
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Figma now has AI motion graphics and shader tools

New creative materials to express ideas

● Code layers: Work directly with code on the Figma Design canvas. Clone repositories, generate new directions with Figma’s agent, extract flows into editable design layers, and sync changes back to code.

● Motion: Design animations, transitions, and 3D transforms collaboratively, directly from Figma. Prompt to create animations with AI, apply preset styles, or adjust manually on a timeline. Motion is connected to design systems, code-backed, and ready to ship.

● Shaders: Prompt to build shader effects and fills, custom visual treatments powered by WebGPU. Effects that weren’t available in Figma before, like dither, pixelate, and various blur types can now be created directly on the canvas.

● Figma Weave workflows: Generate consistent and high-quality visuals in Figma with 20 plus integrated Weave tools, turning complex AI workflows into simple tools on the canvas. This is the first step towards a full integration between Figma and Figma Weave, expected later this year.

New intelligent tools for teams and agents to collaborate

● Agent skills and deeper context: Turn repetitive work into skills that entire teams can use to work more precisely and consistently with Figma’s agent. Bring in more context with third party connectors, web search, and file attachments.

● Generative plugins: Extend Figma’s capabilities by building custom, reusable plugins with the agent. Turn prompts into tools that can be tweaked and shared — no developer setup or technical skills required.

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