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Home » Stop Killing Games California State Assembly Bill Passes Vote
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Stop Killing Games California State Assembly Bill Passes Vote

News RoomBy News Room30 May 2026Updated:30 May 2026No Comments
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Stop Killing Games California State Assembly Bill Passes Vote

The Stop Killing Games movement has reached yet another major milestone after a bill protecting games from being pulled offline passed a California State Assembly vote.

As announced in a video posted by California State Assembly Member Chris Ward on the Stop Killing Games YouTube channel, bill AB-1921, also known as the Protect Our Games Act, has officially passed with a vote of 43-16. A campaign volunteer shared the news in a Reddit post, confirming that it passed with “strong Democratic support and two Republican yes votes,” with opposing votes breaking down with one Democrat and 15 Republican votes.

It marks an important moment for Stop Killing Games, which has backed the bill as part of its ongoing fight for video game preservation.

“It’s over in the state senate now, and we’re going to be able to debate that in committee in the month of June,” Ward said. “The idea came to be from a constituent in San Diego who is tired of seeing their game shut down after recent purchases. So, if you live in California, be sure to contact your state senator and tell them as a gamer or developer why you care and this matters to you. We’re fighting for your consumer protection and making sure that you have a full right and enjoyment to these games.”

As detailed by Stop Killing Games, the bill AB-1921 would require game companies to provide 60 days’ notice before shutting down support for server-dependent games and then either offer a method for owners to play affected games afterwards or provide refunds. The former could be achieved through community servers or offline access of some kind.

These ideas are nothing new for Stop Killing Games. YouTuber Ross Scott began the consumer movement in April 2024 in the wake of the news that Ubisoft would delist and pull its open-world racing game, The Crew, offline, leaving owners without access. The goal of the movement is to keep games, good and bad, alive in an industry that has signaled a trend toward keeping players from accessing experiences. Recent examples include Concord, Anthem, and Highguard.

Stop Killing Games’ European Citizens’ initiative reached 1 million unverified signatures back in July 2025 and went on to secure 1.3 million signatures in January of this year. European politicians debated its goals for game preservation earlier this month and expected to deliver a reply in the coming weeks.

As explained by Ward, there is much work to be done before Stop Killing Games achieves its goal to keep games running after a publisher tries to pull the plug. Meanwhile, Sony recently announced it would delist and shut down PlayStation 5 title Destruction AllStars. Publisher 2K announced it would delist and shut down online functionality for Lego 2K Drive a few weeks ago.

Michael Cripe is a freelance writer with IGN. He’s best known for his work at sites like The Pitch, The Escapist, and OnlySP. Be sure to give him a follow on Bluesky (@mikecripe.bsky.social) and Twitter (@MikeCripe).

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